button

fun button(vararg slot: Int, itemStack: ItemStack, onClick: (KtInventoryButton.ClickEvent<KtInventory>) -> Unit = {})
fun button(slot: Int, itemStack: ItemStack, onClick: (KtInventoryButton.ClickEvent<KtInventory>) -> Unit = {})
fun button(slots: Iterable<Int>, itemStack: ItemStack, onClick: (KtInventoryButton.ClickEvent<KtInventory>) -> Unit = {})
fun button(vararg slot: Int, item: KtInventoryButton<KtInventoryBase>)