Slot
Observes bind for Slot at the next owner-thread frame cutoff.
Retain caller-owned sources and editing state outside reevaluation. See Observe for shared snapshots, equal-value suppression, and cleanup; literal arguments follow Slot. Modifiers and parent data apply to the actual component, while the binding owns its sibling key.
Observes highlightable for Slot at the next owner-thread frame cutoff.
Retain caller-owned sources and editing state outside reevaluation. See Observe for shared snapshots, equal-value suppression, and cleanup; literal arguments follow Slot. Modifiers and parent data apply to the actual component, while the binding owns its sibling key.
Observes bind, highlightable for Slot at the next owner-thread frame cutoff.
Retain caller-owned sources and editing state outside reevaluation. See Observe for shared snapshots, equal-value suppression, and cleanup; literal arguments follow Slot. Modifiers and parent data apply to the actual component, while the binding owns its sibling key.
Emits one 18 by 18 inventory slot with an optional item root or synchronized binding.
A bound slot observes authoritative menu storage before each frame and delegates pointer transactions through the runtime protocol. An unbound slot may contain zero or one caller-defined 16 by 16 item root.
Receiver
active owner-thread screen scope.
Parameters
optional immutable synchronized inventory locator.
whether pointer hover selects the profile highlight layers.
active behavior applied before built-in inventory handling.
optional stable sibling identity.
optional zero-or-one-root unbound item presentation.
Throws
when binding and content conflict, callback cardinality is invalid, or a binding cannot be resolved.
when no runtime screen evaluation is active.