playerSkin

Starts one player-skin lookup owned by the returned binding.

Pixel sources are not passed to this operation. Lookup completion may occur off-thread, while observable state is committed only by refresh.

Return

a new owner-thread binding initially pending or already resolved from cache.

Parameters

source

current-player, name, or UUID lookup source.

Throws

when source contains direct pixels.

when called from another thread or after platform close.