playerSkin
Starts one player-skin lookup owned by the returned binding.
Pixel sources are not passed to this operation. Lookup completion may occur off-thread, while observable state is committed only by refresh.
Return
a new owner-thread binding initially pending or already resolved from cache.
Parameters
source
current-player, name, or UUID lookup source.
Throws
when source contains direct pixels.
when called from another thread or after platform close.