UiVisibilityPolicy
class UiVisibilityPolicy(val default: UiVisibility = UiVisibility.Hide, categories: Map<UiCategory, UiVisibility> = emptyMap(), screens: Map<UiScreenKind, UiVisibility> = emptyMap())(source)
Immutable HUD rules, resolved by category, then screen kind, then default.
Constructors
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constructor(default: UiVisibility = UiVisibility.Hide, categories: Map<UiCategory, UiVisibility> = emptyMap(), screens: Map<UiScreenKind, UiVisibility> = emptyMap())