ProjectionScrollBinding
Shared scroll binding schema used by viewports and their independently placed scrollbar references. Geometry stays client-local; current offsets and explicit server navigation use ordinary binding generations.
Functions
Link copied to clipboard
fun project(scope: ProjectionScope, state: ScrollState, moved: (Double) -> Unit = {}): ProjectionValue
Binds a non-negative finite offset and optionally reports accepted displacement to a viewport's boundary-demand policy. The callback runs in the server input boundary after the state accepted the offset.