DragEvent

class DragEvent(event: InventoryDragEvent)

Constructors

Link copied to clipboard
constructor(event: InventoryDragEvent)

Properties

Link copied to clipboard
val cursor: @Nullable ItemStack?
Link copied to clipboard
val newItems: @NotNull MutableMap<Int, ItemStack>
Link copied to clipboard
val oldCursor: @NotNull ItemStack
Link copied to clipboard
val player: @NotNull HumanEntity
Link copied to clipboard
val rawSlots: @NotNull MutableSet<Int>
Link copied to clipboard
val slots: @NotNull MutableSet<Int>
Link copied to clipboard
val type: @NotNull DragType

Functions

Link copied to clipboard
fun unsafe(): InventoryDragEvent