Slider
fun UiScope.Slider(label: UiText, state: SliderState, width: Int = 150, enabled: Boolean = true, modifier: Modifier = Modifier.Empty, key: ElementKey<*>? = null)(source)
Emits one horizontal Minecraft-profile Slider backed by caller-owned state.
Pointer press and drag plus focused left/right keys normalize through the state's range and steps before emitting a typed Slider change action.
Receiver
active owner-thread screen scope.
Parameters
label
unresolved visible and semantic label.
state
caller-owned numeric state.
width
fixed logical track width.
enabled
whether input and enabled appearance are active.
modifier
active layout, input, and typed action behavior.
key
optional stable sibling identity.
fun UiScope.Slider(label: String, state: SliderState, width: Int = 150, enabled: Boolean = true, modifier: Modifier = Modifier.Empty, key: ElementKey<*>? = null)(source)
Literal-label overload of Slider.