Text

fun UiScope.Text(text: UiText, style: TextStyle = TextStyle.Normal, modifier: Modifier = Modifier.Empty, key: ElementKey<*>? = null)(source)

Emits one single-line profile-backed text component.

Receiver

active owner-thread screen scope.

Parameters

text

unresolved text retained for drawing and semantics.

style

profile-backed color and shadow policy.

modifier

active behavior applied to the text.

key

optional stable sibling identity.

Throws

when the profile cannot render text.

when no runtime screen evaluation is active.


fun UiScope.Text(text: String, style: TextStyle = TextStyle.Normal, modifier: Modifier = Modifier.Empty, key: ElementKey<*>? = null)(source)

Emits one literal single-line profile-backed text component.

Receiver

active owner-thread screen scope.

Parameters

text

literal converted to UiText.Literal.

style

profile-backed color and shadow policy.

modifier

active behavior applied to the text.

key

optional stable sibling identity.

Throws

when the profile cannot render text.

when no runtime screen evaluation is active.